You have a client that sends a “pixel-perfect” design comp, but the design hasn’t taken Drupal or site building iteration into account. The topic of this session is how to steer those expectations bundled with the PSD into a design process that stays flexible through the entire Drupal development cycle.
The session will be broken into two parts.
1) Approaching the design comp as a concept
We’re going to look at a sample layout and identify some of its abstractions.
Thinking of a layout as populated by flexible UI components, rather than immutable pixels that work like a visual contract between the client and developer
Anticipating areas where the design will likely change, and preparing for them (the heart of sustainability!)
How to form dummy content in a design to reveal a genre
2) Strategies for a flexible theming process
An iterative design process does not have to abandon the design comp. I’m going to cover some Drupal tools and suggest a process to build a layout around your content, instead of fitting content as an after-thought.
Using a grid layout to accommodate multiple devices
How a grid system helps with layout experimentation
Using Fusion Accelerator to give fool-proof UI control to your administrators
Suggested pre-requisite knowledge:
CSS and basic theming experience is recommended, but anyone who works with a design comp (project managers, sales, developers) will have plenty of background to engage in this session.
Takes a Long Time to Get Started
Perhaps the content becomes useful, but the first ten minutes are Joycean.